Showing posts with label kickstarter. Show all posts
Showing posts with label kickstarter. Show all posts

Monday, August 5, 2013

Pop, Lock 'n Rooooll - Trading Cards meet Dice in Open Source land!



Last week me and a plucky team if revolutionaries launched a new project on Kickstarter, which we think is pretty neat for three reasons:

  • Firstly, it’s a cross between a trading card game and a dice game, where the cards attach to the faces of the dice.
  • Secondly, it’s open source, so everyone who plays it is encouraged to change the design of everything as much as they like.
  • Thirdly, we’re giving it away for free!

It’s called Pop, Lock ‘n’ Rooooll. You should go back it on Kickstarter now, go on, please.

We set it going last Wednesday (NZ time) and so far we are doing reasonably well, we've got 14% of our 5k total. We also got ourselves some start backers:

Jane McGonigal made a pledge and tweeted about us, which isn't something she does lightly.



Peter Adkison also threw us a few shekels (his words) and as the man who spotted the potential of Magic: The Gathering I find that particularly encouraging. I should also note he has his own Kickstarter campaign running, which you should check out after you give us some money.

Of all the projects I've worked on over 18 years of game making this is the one I’m most excited about. We might be talking about a print and play game, which you have to get the scissors and glue out for (it doesn’t take long to make) but this kind of thing is the future – mass production of unique items is where it’s at kids!

Freedom, NOT freemium!

Tuesday, November 6, 2012

Baby Snakes!

Long before mobile phones were automatically expected to double as gaming devices, even long before I started making games for mobile phones (which was 2001, in case you were wondering) there was one embedded mobile phone game that ruled supreme - Snake.

Baby Snakes! Back it on Kickstarter!

A couple of years ago I was at GDC Europe, and between attending talks, giving a talk and falling asleep while waiting for my boss, I met a guy called Eric Prince. Eric was working on an RPG at the time but he told me about a game of his called Baby Snakes, which was a massive re-imagining of Snake.

Then I was on Kickstarter, and what should I see there amongst the projects but Baby Snakes.

I've actually played a version of this game and will definitely be making a donation so I can get my mitts on the latest, most fancy razzle dazzle version. You should too.