Friday, May 10, 2013

Zombie Sandcastle

For far too long (6 years in fact) I've been playing around with a piece of software called Scratch. This little piece of wonder is made by smart folk over at MIT and is designed to get kids into programming. I've never learnt to program so instead I use Scratch.

Zombie Sandcastle, because this is the way the apocalypse plays in my head...

It has many problems, being a bit slow being its major one, but I can't get out of the cycle of having ideas and then trying to work out how to do them in Scratch. 

But then I had an idea that was actually pretty well suited to the environment, a game I like to call Zombie Sandcastle. I was actually trying to think of something along the lines of Minecraft but better suited to touch screen. 

The proof of concept that I've ended up with has no crafting in it, or any of a whole bunch of ideas I would put into a fully working game but you can do the fundamental action of digging up sand and putting it down somewhere (anywhere) else. And you have the pressure of zombies trying to eat your survivors and your survivors having to look for something to eat!

If you want to know how that works then play Zombie Sandcastle

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