This blog (and all my others in fact) have been suffering a decided paucity of posts over the past few weeks. The reason is simple - it's crunch time at Tiger Towers. Yes, I've been slaving away over levels, although the results of all my effort is only just starting to make it into the Shooter With No Name, which scared the willies out of the rest of the team. Perhaps I would have been better off just wading in and thrashing out levels in the editor, but I wanted to plan and plot them a lot on paper first, which amounted to a fairly opaque design approach. I sincerely apologise to my cohorts for the potential cardiac trauma I have caused them.
Oh yeah, did I mention that the Shooter With No Name isn't really a shooter? Thought I'd tease you with that.